punk it aaaall up
Dec. 15th, 2018 08:26 pmHalf of my games overdose on dipping into the -punk genres, because I'm Like This As A Human. I still need to write my 'punching genre in the face' workshop I'm scheduled to deliver at the end of January.
End of the Line was where I outdid myself, though. It was a post-apocalyptic game, with steam trains at the heart of the premise (steam), but cars everywhere also (diesel), and of course the whole thing was caused by nuclear warfare (atom). Also there were knights. Big, psychic, metal, ex-statue, government-funded knights.
I played one of them, he was a lovely boy.
(My only boy! I only ever play people of my gender, with the exception of this guy, who was technically an NPC)
End of the Line was where I outdid myself, though. It was a post-apocalyptic game, with steam trains at the heart of the premise (steam), but cars everywhere also (diesel), and of course the whole thing was caused by nuclear warfare (atom). Also there were knights. Big, psychic, metal, ex-statue, government-funded knights.
I played one of them, he was a lovely boy.
(My only boy! I only ever play people of my gender, with the exception of this guy, who was technically an NPC)